Frequently Asked Questions
Answers to frequently asked questions about the plugin.
Last updated
Answers to frequently asked questions about the plugin.
Last updated
You need to edit files when your server is OFFLINE. Stop your server, make the changes you want, save/upload the file, and then start your server.
Configs are cached on startup, meaning they can't be edited while the server is online
We are using Vault API for economy, so as long as your economy plugin requires Vault to work you can use it with Saber Factions.
In order to claim warzone or safezone first you must get in admin mode you do to so by using: /f bypass, after that you can claim it using command: /f claim <radius> safezone/warzone Example: /f claim 5 warzone - This will claim all chunks in radius 5 (in every direction) around you as warzone.
You can give power to a player or faction using /f powerboost command. You can set player power using /f setpower command. You can increase or decrease power for every player in the conf.json file by editing "powerPlayerMax" and "powerPlayerMin" And no you can't disable power system! Example commands: /f powerboost player Driftay 20 - This will increase maximum power to player named Driftay. /f setpower Driftay 6 - this will set power to 6 for player Driftay.
If you want to disable faction prefix (***FactionName etc.) you can do so by going in conf.json file and setting "chatTagEnabled" to false. If you want to disable only player role (-,+,* etc.) and leave your Faction name you will still have to set "chatTagEnabled" to false and make prefix using our placeholders. Example: %rel_factionsuuid_relation_color%%factionsuuid_faction_name% will return: Green color is relation color, if you are enemy with someone you will see their Faction name as red, if you are allies you will see it purple etc.
No. Factions was always in chunks and it will stay that way. If your spawn doesn't fit in chunks you can claim it as warzone and create WorldGuard region to disable pvp, mob spawning etc.
By default anyone can open chests and trapped chests in anyone's territory. To change this head to conf.json and remove CHEST and TRAPPED_CHEST from "territoryBypassProtectedMaterials".